BitmapData drawing speed
February 14th, 2007
A month or so ago, Didier Brun over at bytearray.org wrote a class emulating the flash drawing api using BitmapData objects as the palette. And it’s considerably faster than Flash’s rendering!
Tonight I added both quadratic and cubic bezier curves to the Raster class’s methods. Quadratic Bezier curves are what graphics.curveTo renders. And I got the same results- ridiculously faster!!!
